PixelForces.io
doesn't only have a weird title, but is also a weird game. The game was
developed by the creators of Pixel Battle Royale and is honestly just a Rip-Off
of this game. The graphics engine, character models, menus, sound effects etc.
all identical to Pixel BR, because they are all just basic assets from the
marketplace. The only two 'new' elements of PixelForces are the rocket launcher
as a new weapon (which is OP) and trampolines as a way to reach different floor
levels in the small maps of this game.
There are 5
modes and 5 maps in total in Pixel Forces. Deathmatch, Team Deathmatch,
Exploration and Battle Royale are identical to their counterparts from Pixel
BR. The only new mode is called RPG and as far as I can tell, it is exactly the
same as Deathmatch...
The 5 maps
in PixelForces are pretty awful. Pixel Battle Royale may only have had one map,
but at least it was halfway decent and larger, like a BR map should be. Maybe
PixelForces was focusing more on the DM modes, but that doesn't make the new
maps any better. Their designs are either simplistic or confused. The maps are
also way too colourful and simply put really hideous. More doesn't always mean
better and this is a good example for it. 1 or 2 well done maps would have been
way better than 5 bad ones. If I had to choose one, that was slightly less
awful than the others, it would be Voxis. That map had at least 3 different
ground levels, with the bottom consisting of lava and the highest level being
the tops of trees (at least the blocks are supposed to resemble this).
In Battle
Royale these maps are actually even more problematic, since they don't really
fit the mode. They are way too small and crowded for a BR match. The map size
doesn't really fit more than 5-8 players and the map design simply doesn't work
on BR. It just plays like a random chaotic free for all without respawns.
PixelForces supports up to 20 players per match, but good luck finding any
human players. There is pretty much nobody playing, even though the ingame
server browser claims there would be people. If you join these servers with
around 4 players for example, than they will simply disappear, and they also have
names, which no human players would take. In my opinion, this is a clear case
of the devs manipulating the game to show you higher player numbers than there
are, which is deeply irritating and pathetic.
Same as
Pixel BR you can also add up to 19 Bots per match (which makes sense, since
PixelForces is mostly a copy paste). In BR however the Bots are cheating by
already starting with weapons on them, while human players have to search the
map for some of the few weapons. Human players however have way more health
than Bots, so that matches are still way too easy. This balancing is just a
mess.
Visuals,
controls, sound, gunplay etc are practically identical to Pixel BR, so I
recommend reading that review, if you want to know more (https://gamereviewnation.blogspot.com/2021/02/pixel-battle-royale-pc-review.html).
The biggest
offense by PixelForces.io however is the status of the game. This game is not
completely broken, but as close as you can possibly get to it. Starting a match
is nearly impossible and will probably make most players quit before they enter
their first lobby. I need to usually queue around 20 times before it works. You
keep pressing the join Lobby or create Lobby buttons, but the game simply stops
the loading again and again and again and again... This is completely unaccaptable
and I don't understand how the devs can't fix this. Yes, you will eventually
get into a match and the game will work fine (at least performance wise) during
these matches, but it is so difficult and drawn-out to get there.
Pro:
-Gameplay at
least fundamentally works
-Multiple
game modes
-Full Bot
support
Contra:
-Just a
Pixel BR Rip-Off
-Matchmaking
is practically broken
-Bad Visuals
-Horrible
map designs (hideous and disoriented)
-Weapon
feedback isn't great and selection is quite limited
-Low
population (Game manipulating player numbers)
-Bots are
cheating in BR and are still too weak
Result:
PixelForces.io
is a broken and worse copy of Pixel Battle Royale. If you manage to somehow
bypass the broken matchmaking, you might find some essentially working gameplay
with a couple of different modes and Bot support. There is however no point in
playing this. Pixel BR already had a couple of significant flaws and this game is
simply noticeably worse. The maps aren't well done and there is practically no
Balancing. I strongly recommend skipping this one.
2.5/10