Sparkle 2 is
the successor game to Sparkle Unleashed and has often been called a copy of the
'Zuma' games or 'Luxor'. Sparkle 2 originally released in 2013 on PC and was in
2014 ported to the PS4 and PS3. It later on also got versions for Xbox One,
Nintendo Switch and in 2020 was even ported to the PS5. Upon watching videos on
Youtube of all 3 versions I couldn't spot any differences between them
whatsoever, which isn't too surprising, given that it can't really be a
hardware demanding game. The PS4 and PS3 versions of Sparkle 2 were also PS
Plus games in September 2018, so it might be part of a lot of players
Playstation libraries.
Sparkle 2 is
a Puzzle Game of sorts, in which you shoot coloured balls onto other coloured
balls, named orbs. If at least 3 orbs of the same colour are matched right next
to each other, than they build a combination. The orbs disappear and the player
gets rewarded with points. The catch of every level is that the balls are
slowly moving towards one or multiple holes in the ground. The player has to
prevent the orbs from getting into the holes to clear the level. Some
combinations will also reward powerup orbs, that players can collect for
temporary bonus abilities, like colour switches.
Sparkle 2
has a campaign mode named 'The Quest', in which players traverse a map in the
search of magical keys. There are animated pictures cutscenes, which tell a
very basic story. It's nice that there is something like a story campaign, but
nobody is going to play this game because of the lore. During the Quest players
can unlock and select from different Bonus Effects, which can make orbs move
slower or reward more points. There are also two additional difficulty settings
for the campaign, in case one doesn't feel challenged enough by a normal playthrough.
They massively increase the gameplay speed and while I thought the gamepad
controls were generally fine, they didn't feel precise enough for the highest
difficulty. The game can certainly be beaten this way as well, but I didn't
feel motivated enough to play through it again.
Additionally
there are also two other game modes in the form of a Challenge mode and a
Survival mode. In Survival mode one has to "survive" the match as
long as possible, before some of the orbs drop into one of the holes. In
Challenge mode you have to complete matches on all 3 difficulty levels. Otherwise,
it is pretty similar to regular Quest matches.
In general
Sparkle 2 is very similar to its predecessor game Sparkle Unleashed. Both games
have a Quest campaign and a Survival mode, but the Challenge mode was a new
addition to Sparkle 2. The biggest
difference between both games however got to be the positioning of the cursor.
In Sparkle Unleashed the Cursor was moving around at the bottom of the screen
and could only shoot vertically. In Sparkle 2 however the Cursor has a fixed
position (usually somewhere around the middle of the screen), but can now
rotate its aiming in any direction. Otherwise, Sparkle 2 and Sparkle Unleashed
look nearly identical. Zuma's Revenge additionally had some Boss matches, which
the Sparkle games on the other end unfortunately lack.
This would
have brought a bit of variation to Sparkle 2, which the game unfortunately
lacks. The Quest has 91 stages, but all level variations get repeated at least
once or twice. Generally the game is unfortunately too repetitive. I did enjoy the
gameplay of building combinations just in time before the train of orbs arrives
near a hole. Nonetheless, every stage played somewhat similar and after around
10 levels in a row, I always got too exhausted and needed to take a break of
Sparkle 2. Other games may also have similar gameplay throughout their
playtime, but in Sparkle 2 it can really start to feel monotonous after a while.
Result:
Sparkle 2 is
a fun game for a while, but after a couple of hours you will have seen
everything the game has to offer. Fans of the Zuma games should definitely
consider checking it out, even though it doesn't really add much new and it is
probably not going to hold anybody else's breath. Fans of this gameplay should
still get what they are looking for and the additional difficulty settings
might be enough replay value to justify the purchase.
6.5/10