Vindictus
is a little bit unusual MMORPG. Instead of a big open world this game consists
mostly of instanced dungeons. Nearly all quests in this game are focused on
clearing these dungeons from enemies. While Guild Wars 1 takes a comparable
approach, Vindictus never manages to create the feeling of a world to explore. It
is a hubbased MMO in its most simplistic form. There is a hometown for all new
players and a few other cities, but outside of the dungeons there just isn't
much to see. (Occasional Quests in these towns, but mostly just dialogue or
collecting item quests.) And the dungeons themselves are unfortunately
extremely generic. The first 10 dungeons for example, look nearly identical and
so the quests can get boring very fast, because they are so repetitive.
The biggest
strength of the game is its action combat system. It is implemented extremely
well and a lot of fun. With a mouse click you can unleash either a light or
heavy attack and at the same time activate your skills through key combinations
while moving around the enemies. The combat is generally very fluent and fast
paced and may be worth a look for players, who got tired of the tab target
system of many other MMORPGs. Most objects in the environment can also be used
as throwable weapons and there is a combo-counter that rewards players for
creative combinations. It is just a shame, that the developers didn't put more
effort into the presentation.
The story of
the game is actually not bad, but mostly told in text blocks and only seldomly
in voiced cutscenes. As soon as you enter the quest dungeons the story doesn't
really matter anymore, it is just about slaying hordes of enemies. The intro of
the game was done very well and the presentation was on another level than in
the rest of the game. There are 3 story seasons overall which feature multiple
episodes, which consist of a bunch of quests each. So theoretically there is
quite a bit of content, but as I said it unfortunately got boring pretty fast.
I heard several people complain that at some later part in the game they even
had to repeat the same quest dungeons over and over again to progress further
in the story. The level progression till the point I played was actually quite
fast, but so far Vindictus didn't really feel like a real MMORPG and more like
a Solo-RPG with other human players in the hometown. All other players I met
were either max level players (90%) or starters.
PVP is
possible in Vindictus and for some people even the most important part of the
game. Other people feel differently and state the PVP is very unbalanced and
only few players still participate. I personally didn't try it out, but I have
heard it is also supposed to be at least partly pay2win in the endgame. The
developer Nexon seems to have a reputation for this.
Instead of
choosing classes the player in Vindictus has to choose between different hero
archetypes and their respective background stories. The Graphics were very good
in 2010 and still hold up rather well in comparison to most other MMORPGs. The
character models in Vindictus clearly have an Asian graphic style, which is not
going to appeal to everybody. (I myself am not the biggest fan, because it
always seems a bit too shiny and clean.) The soundtrack is mostly done alright,
but in some areas/big parts of the dungeons there is no sound at all. One or
two times I wasn't sure whether I accidentally muted the game or not. There are
also some technical problems I encountered during my playtime. Occasionally
there were lags and second long stuttering for no reason at all and after that the
game ran smoothly for a long time, and I am pretty sure it had nothing to do
with my hardware.
Pro:
- Action
Combat System works extremely well
-Graphics
look good
-Story is
potentially interesting
-PVP seems
to be fun
Contra:
-Quests and
dungeons feel very repetitive
-No open
world
-Possibly
pay2win in the late game
-Lags and
technical problems
Result:
At the end
Vindictus is more of a game for short gaming sessions and definitely not a
typical MMO. Outside of the PVP Aspect it can entirely be played as a solo
adventure, but the storytelling is in my opinion, not strong enough in comparison
to other story driven MMOs or Solo RPG Games in general. Vindictus might be
worth a look for players, who like to experience an action combat system and
who maybe care more about PVP than PVE, but I can not recommend it generally
since there seem to be better PVE and PVP games out there.
5.5/10
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