Freitag, 19. Februar 2021

Battle Royale Survival (PC) Review

 

After recently playing Pixel Battle Royale, I thought to also give this game a go. Needless to state that both Battle Royale Survival and Pixel Battle Royale are shameless copies of Minecraft and Unturned with their pixels graphics. Trove for example shows how you can make a pixel game of your own, which is actually decent.

Battle Royale Survival however isn't a decent game. What this game does better than Pixel BR is, that it allows up to 100 players or bots to participate in a lobby.

The map in Pixel Battle Royale was already bad, but the standard map in Battle Royale Survival is even worse. It is without exaggeration the worst map I have ever seen in any BR game and i seriously doubt any other game can do worse (At least I pray to never find out, if any BR does worse). 98% of the map is empty wasteland. There is a small city in a valley in the middle of the map. The only other things on the entire map are 2,3 houses at the outside parts of the map. Once the plane started the first time I was left shocked after seeing this misery of a map. I understand that this game is probably a rush job, but you should take at least more than 5 mins to design the map. Every amateur with minimal dedication could have done a better job...

There is a training map, which is completely useless since there is only 1 Bot on it and nothing else to shoot or do. Thankfully there is also a second map in the game. This map has a very large city in the middle of it, which even got its own harbour and a cathedral. All buildings however can not be entered and there is absolutely nothing else on the map aside from this city. In a game like this however, this city is already a clear highlight.

The population of the game is even more dead than that of Pixel Battle Royale, which means an average of 0 concurrent players. While 100 Bots are an improvement over Pixel BR's 20 and while Pixel had stupid Stormtrooper Bots, Battle Royale Survival suffers from the opposite fate. 100 Bots get dropped simultaneously at the tiny map and since there is practically no cover on the map and these bots have a very strong auto-aim with the imprecise weapons, it again creates an unbalance.

The character models of both games seem to be identical and the weapon selection too (This game has an additional Magnum Pistol, but fewer skins. Apart from that I noticed no differences). This means the weapons also handle around the same way. Against crap bots like in Pixel BR that isn't problem, if the weapons are imprecise. In Battle Royale Survival however the Auto-Aim Bots are a bit of a pain, because they can laser you from a 100 meters with a trash weapon, while you have to do your best to even shoot straight (Bots also don't need to jump from a plane and can already loot weapons, while the players are still in the air). With the sniper weapon however or if you take enough cover (in one the very few houses on the map for example), they shouldn't be a problem. Since the Bots are pretty aggressive and the map is so small and with so few cover opportunities, 90% of the Bots die within the first 4-5 mins. My recommendation would be to collect weapons and play cautiously for the first 2-3 mins, till the complete and utter chaos has vanished.

And I haven't even mentioned the earrape problem of this game. The automatic sound volume is way too high and there exists no option to change the sound volume inside or outside the game. This is simply inacceptable...

 

Result:

We have bad visuals, a disaster standard map, rather lackluster gameplay, too aggressive auto-aim Bots and a devastating earrape glitch. Positives are that you can play this game with up to 99 Bots, even if nobody else is online (which is probably going to be the case), the sniper rifle works decently and the second map is somewhat acceptable (even though also way too empty outside of the main attraction).

3/10

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