Regnum
Online or Champions of Regnum, how it is called now, is a Realm vs Realm
focused MMORPG by the Argentinian developer NGD Studios. The Focus of the game
is very clearly on the PVP.
The PVE on
the other hand is unfortunately seriously lacking. The whole concept of the
three realms is actually done pretty well. Syrthis, Ignis und Alsius have
relatable motives why they fight each other and the environments of the three
realms are quite distinguishable. In Syrthis you will experience some beautiful
flora and fauna, Ignis mostly consists of Deserts and rocks and Alsius is the
snowy place. Every Realm has a starting/initiation zone, where new players can
learn the basics of the game. Then there is the inner realms which are the safe
zones for the slightly more experienced players, but they can theoretically
also be raided by one of the other realms. The last areas are the warzones,
where open PVP takes place. Every realm has two smaller castles and one big
stronghold. If one of the factions captures all the castles of one of the
others, than they can attack their wall and try to invade the inner realms of
the attacked faction. Every realm also got an individual dragon which can
assist them during an invasion. The invasions and sieges of the realms are truly
the highlight of the game and something you can only experience in a few other
games.
The concept
of the three realms was implemented well, but the quests are usually extremely
basic and by the text-book. The presentation in general is quite lacking. There
are no cutscenes at the beginning or during the game whatsoever, no dialogue in
the game is actually spoken and most quests are simple fetch-quests. I have
heard from some people that after around level 30 you must mostly grind and do
daily quests if you want to keep leveling up to the maximum level of 60. (Some
people even described it as a "Grind-Hell") You can of course also
participate in the realm vs realm battles, but you are probably going to have a
tough time before you get at least to level 50. Potentially players could also
use Boosters to level up faster, but that's like saying doping is required to
improve in a halfway acceptable time.
The Graphics
of the game are also rather simple in comparison to the competition. Nonetheless,
I have to praise the game here for improving in this area. Since I first played
the game in around 2007/2008 the graphics have become noticeably better. The
Developer implemented a new graphic engine in 2009 and PC Graphic Cards have of
course also improved significantly since back then. However Regnum is still one
of the "uglier" MMO's. Lord of the Rings Online and Dungeons and
Dragons Online are the closest games if comparing the graphic style. Gameplay
wise Regnum resembles more something like Dark Age of Camelot or Warhammer
Online.
The
Soundtrack for the most part is alright and occasionally even quite
atmospheric, but there are unfortunately also a few glitches in this area.
After I finished combat and put my weapon away I could often hear the fighting
soundtrack playing on further 20-30 Seconds and in some areas there was no
music or sound effects at all.
These are
not the only glitches in the game. I experienced multiple enemies and quests
targets being in wrong places and so on.
The world
map itself is smaller than in other games, but the world is at least mostly
filled with useful things and the warzones are at least some kind of
compensation for the rather small map. The environments and the buildings
within the game fit the mood of the game and are mostly even quite decent
looking.
Another
complaint of mine would be the combat. It is not entirely awful, but it can
feel clunky and awkward sometimes. It is pretty slow and unexciting tab target
combat system and it just isn't anything to write home about. Since combat is
an important aspect of any RPG I felt a bit disappointed.
Two quite
unique things about this game are for one, that you can at all time reset the
entirety of your skill points, which is quite nice if you may have miss-skilled
a little and the other thing is, that practically no mob in this game acts
hostile towards the player. I traveled through the starting area, the inner
realms and the warzones and enemies only attacked me if I took the Offensive
before. Whether you like the last characteristic of course varies from player
to player.
What I
really didn't like was that there is no ability to swim in this game. When you
enter the higher waters you just immediately die without a real drowning
animation. Generally you can say, that the game unfortunately doesn't really
get the support from the developers it deserves. A lot of the bugs should have
been fixed and the PVE been improved, but since a couple of years nothing seems
to be happening. There is still a pretty small, but loyal community for this
game. For new players I would recommend playing on the Server Ra, since its by
far the most populated and active of the three servers. I played characters on
each of them and nearly never met anybody on Valhalla or Haven.
On the other
hand if you got a couple of friends and you are ready to grind yourself to the
high levels, than you could potentially have a lot of fun on that two servers,
since you would probably immediately become a powerful group in the warzone.
One cardinal
sin I still want to mention is, that you can only buy a mount with real money.
For many people that might not be a big issue, but I find it inacceptable. I can not honestly comment on the issue
whether this game is P2W or just pay to convenience in the higher levels after
my shorter playtime, but it certainly looks to promote items from the ingame
shop.
Pro:
-Realm vs
Realm concept is well done
-Lore behind
the Realms is interesting
-The
Environments are designed quite well
-Soundtrack
is decent
Con:
-Seriously
lacking PVE/ "Grinding Hell"
-Simple
presentation
-Graphics
still not impressive
-Combat can
feel clunky and weird
- Possible
P2W aspects
-Still too
many Glitches
(-Relatively
small world in comparison to other games)
Result:
There are certain
things, that I really like about this game (Realm vs Realm concept, Lore and
environments), but the idea of playing through relatively uninteresting PVE on
hours upon hours of nonsensical grinding is destroying any kind of motivation
to get to the late game for me. And that is a shame, since I can see the
potential the game had. At the end of the day I still don't give a lower rating
since I can see determined people with friends having a great time in the late
game and the battles in the warzones.