Battle
Royale is one of the most popular videogame genres of the last 2-3 years and
it's popularity seems to constantly be rising. Fortnite, Apex Legends, H1Z1,
PUBG, Blackout and Firestorm are just some of the most popular BR-Games, but
there are also a lot of lesser known games, that may be worth a look.
Warface for
example is a free-to-play FPS, that includes a Battle Royale Mode. And that is
what we are looking at today. I have only been playing the PS4-Version and my
impressions are therefore solely based on this Port and not on the PC-Version,
which was released much earlier and which usually gets content-updates much
faster than the console versions.
As I just
indicated Battle Royale is only one of many PVP-Modes in Warfare and it shows
in the way, that the presentation of the game is rather basic. (Warface was
originally released in 2013 and therefore the game can look pretty dated in the
young BR-genre) The player starts in a match together with a maximum of 32
other players at the edge of the map circle. So there are no planes and no
parachutes to start with and the map circle begins after just a few seconds to
slowly close in. Players start with melee weapons only and have to search for
fire weapons, which usually have very limited ammo. Players can also only carry
one heavy weapon in addition to a pistol and the melee weapon at the same time.
There are
two different maps with Mojave Desert and Prypjat City in Map Rotation. I have
to say I like them both. Prypjat creates the atmosphere of an abandoned russian
Ghost City and Mojave is a cool and bright desert map. Both maps offer you a
lot of cover possibilities to sneak between buildings or environments. The
maps, the lack of ammunition and the smaller player count create a real
survival atmosphere, which is one of Warface Battle Royale's biggest strengths.
Warface BR
is less focused on Collecting Loot than other BR-Games since there are simply
fewer weapons available and the ever closing circle keeps you on edge most of
the time. Getting one of the better weapons is naturally still import, if you
want to compete for the win. Nonetheless I like that you actually have to
consider when you spot another player, if you attack him, which could waste your
precious ammo or go in another direction instead. You are also of course forced
to aim better since every bullet can count.
One of the
bigger disadvantages of Warface Battle Royale is that there are no Duo or
Squad-Modes. Every game is Solo only. Some people won't mind this, for others
it might be a real dealbreaker. There are also no Battle Royale statistics in
the game, that tell you how often you have won or how many Kills per game you
achieved and so on. These are just some of the other signs of the simpler
presentation. You are not going to get the same amount of polish as in other
games, which exclusively focus on a Battle Royale mode.
The visual
presentation of the game is also rather basic and could in the best case be
described as average. Warface is not among the very worst looking, but also
certainly not among the best looking games either. You can clearly see that
Warface is actually an older F2P (Free to play) game.
Even though
theoretically 32 Players can engage in a match, I have most of the time been
playing with 20 to 24 Players, occasionally dropping to even lower numbers than
that. Therefore Warface BR is without doubt one of the smallest BR-Games and
some people have already been comparing it to simple free for all game modes.
Despite the smaller playerbase I would still definitely classify this as a
BR-Mode.
The pacing
of the game is, despite the sneaking possibilities, relatively fast and the
matches are over pretty quickly. Rarely does a round take longer than 5-10
minutes. A nice addition to the game is the ability to practice on a shooting
range during matchmaking. It is feature, that is also present in all other game
modes of Warface, but it certainly helps to reduce loading times or at least
let them pass by faster.
Another
major weak point are the Pay-to-Win Elements of Warface. I will be talking much
more about this in the general Warface Review, but unfortunately it also
affects the Battle Royale Mode. The effects are a little smaller than in some
of the other PVP-Modes, where paying players can straight out buy better
weapons, but an unfair balance is still being created in Battle Royale. I, for
example, got a free VIP-Pass from the Playstation Network and therefore I can
start every BR Match with a Katana, while all standard Players only get a Knife
in the beginning. The Kantanas do more damage than the knifes, which is just
unfair. Sure as fast as players find a fire weapon, it doesn't really matter
anymore, but it is definitely disturbing that an element like this is included in
the Battle Royale Mode.
It also
seems to be possible to buy premium armour for real life currencies and
therefore to significantly improve the chances of paying players. In the games
I played, I didn't really notice much of this and was still able to win some
games despite playing without spending any money. Nonetheless the armour issue
is even more annoying than the unbalance of the starting weapons.
Pro:
-Serious
survival atmosphere
-Lack of
Ammunition encourages strategy
Contra:
-Solo only
-P2W elements
Neutral:
-Visuals are
okay
-Fast pace
of the matches
Result:
Warface
Battle Royale is a mixed bag. Despite its simple presentation I really like the
smaller Battle Royale Mode and it's more serious survival atmosphere. It
generally would be a decent alternative to the bigger BR-Games for some short
gaming sessions. I didn't really notice them too much, but the P2W Elements
unfortunately really hold this game back. I would rate the pure gameplay fun about
6/10. Warface Battle Royale might still be worth a look for some players, but I
can only advise to approach with caution.
6/10
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